[Security] # Enabling this could fix crashes on some PCs # Value 1 = Block some third party dll files # Value 2 = Block all third party dll files # Use value 0 to disable this patch BlockThirdPartyDlls = 0 [Log] # Enable to print debug info from Silent_Hill_3_PC_Fix.dll to a log file or console # Value 1 = Log file # Value 2 = Console Log = 2 # Enable to print debug info from the game to a log file or console LogGameDebugMsg = 0 LogMapDebugMsg = 0 # Install an exception handler to create minidump files on a crash # Value 1 = UnhandledExceptionFilter # Value 2 = VectoredExceptionHandler InstallExceptionHandler = 1 [Audio] # Enable this if the game has been muted due to a crash or a force-quit during the TV or Lisa scene FixAudio = 0 # Double the size for buffers used by ADX DoubleADXBufferSize = 1 [GameWindow] # 0 = Japanese # 1 = English # 2 = French # 3 = German # 4 = Italian # 5 = Spanish # 6 = Korean # 7 = Chinese # Selecting the language you want to use here will fix a bug that can cause the language to change while playing the game # Use value 8 to disable this patch Language = 1 # Regenerate disp.ini at every start # Recommended unless graphics settings are changed in-game # Use value 0 to disable this patch RegenerateDisp = 1 # Set screen resolution width # No max value # Use value 0 for automatic detection (Recommended) ScreenWidth = 1920 # Set screen resolution height # No max value # Use value 0 for automatic detection (Recommended) ScreenHeight = 1080 # Set render width # No max value # Use value 0 for automatic detection (Recommended) # If not 0 use same value as ScreenWidth RenderWidth = 1920 # Set render height # No max value # Use value 0 for automatic detection (Recommended) # If not 0 use same value as ScreenHeight RenderHeight = 1080 # Run the game in windowed mode WindowedMode = 1 # Run the game without borders Borderless = 1 # Set the window x position for borderless windowed mode, 0 is default Windowx = 0 # Set the window y position for borderless windowed mode, 0 is default Windowy = 0 # When enabled the game can use multiple CPU cores # With value 1 one core is used for all threads # With value 2 the OS will decide which cores to use execpt the audio threads which will always be on the first core # With value 3 the OS will decide which cores to use for all threads # With value 4 and 5 two cores are used in different configurations # With value 6 three cores are used # Use value 0 to disable this patch ProcessAffinity = 2 [Graphics] # 2D elements will be displayed in 4:3 # Use value 0 to disable this patch Fix2DElements = 1 # When enabled maps will be stretched to the aspect ratio of your monitor # Fix2DElements must be enabled above # Use value 0 to disable this patch StretchMaps = 0 # Change depth of field resolution # Max value is 4096 # Use value 0 to disable this patch # This value will affect performance DOFResolution = 1024 # Change shadow resolution # No max value # Use value 0 to disable this patch # This value will affect performance ShadowResolution = 512 # Change inventory resolution # Max value is 1024 # Use value 0 to disable this patch # This value will affect performance InventoryResolution = 1024 # Change status screen resolution # Max value is 4096 # Use value 0 to disable this patch # This value will affect performance StatusScreenResolution = 1024 # Modify the complexity of the fog effect # Lower value gives more complex fog # No max/min value # Use value 0 to disable this patch # This value will affect performance FogComplexity = 480 # Sets the correct FOV for your monitor # Use value 0 to disable this patch IncreaseGameplayFOV = 1 # Decrease the FOV in cutscenes, IncreaseGameplayFOV must be enabled above # Use value 0 to disable this patch DecreaseFOVInCutscenes = 1 # Set Vertical FOV in cutscenes, DecreaseFOVInCutscenes must be enabled above # Enable Log above to see the original FOV used # Use value 0.0 to disable this patch VerticalCutsceneFOV = 0.0 # 0 = Original # 1 = ThirteenAG's FPS patch (Recommended) # 2 = Locked to 30 fps FPSModes = 1 # Set the framerate to 30 in the hospital storeroom (Mirror Room) # Necessary for the visual and audio effects to play correctly # FPSModes must be set to 1 above # Use value 0 to disable this patch LimitFPSInStoreroom = 1 [DirectX] # Hook DirectX # Use value 0 to disable this patch HookDX = 1 # Render with DirectX 12 # HookDX must be enabled above # Use value 0 to disable this patch UseDirectX12 = 1 # This option will disable Maximized Windowed Mode on Windows 8, Windows 10 and Windows 11 # HookDX must be enabled above # Use value 0 to disable this patch DisableMaximizedWindowedMode = 0 # Force VSync, this option is ignored if DisableMaximizedWindowedMode is set to zero # HookDX must be enabled above # Use value 0 to disable this patch ForceVSync = 0 # Enable Anisotropic Texture Filtering # HookDX must be enabled above # Use value 0 to disable this patch # This will affect performance AnisotropicTextureFiltering = 1 [DirectX_Misc] # See through walls, hotkey is F1 (The value set here is used at start) Wallhack = 0 # Disable DirectX Fog, hotkey is F2 (The value set here is used at start) NoDXFog = 0 # Control gamma levels: # Hotkey to change color is F6 # Hotkeys to change levels are F7 and F8 # HotKeys must be enabled below # Set to 1 to enable control Gamma = 0 # Enable use of the hotkeys above HotKeys = 0 [SilentHill3] # Use Windows Toast Notifications to display achievements. # Disable Focus Assist for games in Windows settings to display them when playing in fullscreen. # Use value 0 to disable this patch Achievements = 0 # Replaces all instances of "Hope House" with "Wish House" (English) # Use value 0 to disable this patch WishHouse = 0 # Fixes a typo in the subway level (English) # Use value 0 to disable this patch SubwayTypo = 1 # Fixes a typo in the apartment level (English) # Use value 0 to disable this patch ApartmentTypo = 1 # Adds text in the sewer level that was not included in the english translation # Use value 0 to disable this patch MissingSewerText = 1 # Disable safe mode # Use value 0 to disable this patch DisableSafeMode = 1 # Remove borders in cutscenes # Use value 0 to disable this patch RemoveCutsceneBorders = 1 # Remove the black bars always on screen # Use value 0 to disable this patch RemoveBlackBars = 1 # Unlock Silent Hill 2 Easter eggs # Use value 0 to disable this patch UnlockSH2EasterEggs = 1 # Fix the options menu # Use value 0 to disable this patch FixOptionMenuFreeze = 1 # The pause menu will fill the entire screen # Use value 0 to disable this patch FullscreenPauseMenu = 1 # FMVs will be displayed in 4:3 aspect ratio # Use value 0 to disable this patch FixFMVs = 1 # FMVs will be displayed in fullscreen, FixFMVs must be enabled above # Use value 0 to disable this patch FMVFullscreenMode = 0 # Restore missing dialogue sound that was removed from the PC release # Lisa.mp3 will not be played if huxx.000 has been replaced with the one from the HD collection # Use value 0 to disable this patch RestoreMissingDialogueSound = 1 # Restore missing sound effect after the final boss that was removed from the final version of the game # FPSModes above must be set to 0 or 1 # Use value 0 to disable this patch RestoreBetaSound = 0 # This will replace the original save and load code and add new features: # Save encryption is disabled # Save checksum is disabled # A backup of all save files are created in the "SavedataBackup" folder # Old save files will not load with this enabled # Use value 0 to disable this patch NewSaveSystem = 0 # 1 = Easy # 2 = Normal # 3 = Hard # 4 = Extreme 1 # 5 = Extreme 2 # 6 = Extreme 3 # 7 = Extreme 4 # 8 = Extreme 5 # 9 = Extreme 6 # 10 = Extreme 7 # 11 = Extreme 8 # 12 = Extreme 9 # 13 = Extreme X # NewSaveSystem must be enabled above or trial exe used # Stored at 0x24 and 0x4E in save files # Use value 0 to disable this patch ActionLevel = 0 # 0 = Easy # 1 = Normal # 2 = Hard # NewSaveSystem must be enabled above or trial exe used # Stored at 0x25 and 0x4F in save files # Use value 3 to disable this patch RiddleLevel = 3 # Unlock extra menu options # NewSaveSystem must be enabled above or trial exe used # Stored at 0x44, 0x45 and 0x48 in data.sys # On trial exe this will replace "New Game" with "Extra New Game" # Use value 0 to disable this patch UnlockExtraMenuOptions = 0 # This will unlock everything in the game # You must delete your data.sys in the savedata folder before using this # The value of UnlockExtraMenuOptions above is ignored when this is enabled # NewSaveSystem must be enabled above # Use value 0 to disable this patch UnlockEverything = 0 # Only used with the trial exe # This will create a save file in the 2nd slot after the trial trigger allowing the game to be completed # This will automatically enable NewSaveSystem, leave this disabled to use your own save files from the retail version # The action level and riddle level can be changed with the options above TrialSkip = 0 # Only used with the trial exe # This will skip displaying the trial picture and go directly to the main menu SkipTrialPicture = 1 [Pictures] # credit.bmp CreditWidth = 640 CreditHeight = 480 # Display Credits in 4:3, Fix2DElements must be enabled above # Use value 0 to disable this patch CreditIn43 = 1 # kcet.bmp KcetWidth = 512 KcetHeight = 512 # konami.bmp KonamiWidth = 512 KonamiHeight = 512 # Display Konami and Kcet logos in 4:3, Fix2DElements must be enabled above # Use value 0 to disable this patch LogosIn43 = 1 [Registry] # Redirect registry values from HKEY_LOCAL_MACHINE to HKEY_CURRENT_USER RedirectRegistry = 1