[General] ResourceShim=none ConstantBufferHookType=default ConstantBufferHookCopyType=gpu_readback TrackDescriptors=True PreventRuntimeReload=False AmountGroups=1 [Keybindings] PIXEL_SHADER_DOWN=97 PIXEL_SHADER_UP=98 PIXEL_SHADER_MARK=99 PIXEL_SHADER_MARKED_DOWN=4449 PIXEL_SHADER_MARKED_UP=4450 VERTEX_SHADER_DOWN=100 VERTEX_SHADER_UP=101 VERTEX_SHADER_MARK=102 VERTEX_SHADER_MARKED_DOWN=4452 VERTEX_SHADER_MARKED_UP=4453 INVOCATION_DOWN=103 INVOCATION_UP=104 DESCRIPTOR_DOWN=109 DESCRIPTOR_UP=107 [Group0_VertexShaders] AmountHashes=0 [Group0_PixelShaders] ShaderHash0=300907713 AmountHashes=1 [Group0_ComputeShaders] AmountHashes=0 [Group0_Constants] AmountConstants=0 [Group0] Name=Default ToggleKey=0 Active=True RenderToSRVs=False RenderSRVPipelineSlot=1 RenderSRVDescriptorIndex=0 RenderSRVShaderStage=0 RenderTargetIndex=0 InvocationLocation=0 MatchSwapchainResolutionOnly=2 RequeueAfterRTMatchingFailure=False AllowAllTechniques=True TechniqueExceptions=False ProvideTextureBinding=False ClearTextureBindings=False CopyTextureBinding=False FlipBufferBinding=False ExtractConstants=False ConstantPipelineSlot=2 ConstantDescriptorIndex=0 ConstantPushMode=False ConstantShaderStage=0 ExtractSRVs=False SRVPipelineSlot=1 SRVDescriptorIndex=0 SRVShaderStage=0 BindingRenderTargetIndex=0 BindingInvocationLocation=0 BindingMatchSwapchainResolutionOnly=0 ClearPreviewAlpha=True TonemapHDRtoSDRtoHDR=False PreserveTargetAlphaChannel=False FlipBuffer=False